#include "SimpleCollisionSolver.h"
#include "Shell.h"

SimpleCollisionSolver::SimpleCollisionSolver(Universe * universe) :
        CollisionSolver(universe)
{
}

SimpleCollisionSolver::~SimpleCollisionSolver()
{

}

void SimpleCollisionSolver::solveCollisions(std::list<Event *> & events)
{
        std::list<Event *>::iterator iter;
        Shell * shell;
        
        iter = events.begin();
        
//        while(iter != events.end())
//        {
//        
//            if((*iter)->)
//        
//        }
}
